
Haunted Havoc
A downloadable game for Windows
Haunted Havoc – A Chaotic 2v2 Ghost-Blasting Party Brawler!
Step into the eerie and exhilarating world of Haunted Havoc, a fast-paced, local multiplayer 1v1 or 2v2 party brawler where ghostly chaos reigns supreme! Whether you play as a cunning necromancer, your mission is simple: capture ghosts and unleash them on your opponents to knock their spirits out of their bodies. But beware—just because you’re a ghost doesn’t mean the game is over!
How to Play
Each match starts with two teams, who spawn into a haunted cemetery filled with spectral energy. To win, you must collect ghosts and blast them at the enemy team but here’s where the havoc begins!
- Hit an opponent with a ghost? They get knocked out of their body and become a wandering spirit.
- Players can revive fallen players by sucking up their ghost and shooting them back into their body.
- Opponents, however, can steal your soul if they absorb your ghost and fire you, it's game over for you!
- Last team standing wins the round, and the first team to win a set number of rounds claims victory.
Upgrades!
At the end of each round, The Losing team receives a powerful upgrade to enhance their abilities.
Watch out for friendly fire, though one wrong shot, and you might end up haunting your own teammate!
Win or Haunt Forever!
Haunted Havoc is all about outmaneuvering your opponents, mastering ghost-powered combat, and embracing the chaos of supernatural showdowns. Can you and your teammate survive the havoc and become the ultimate ghost-wielding champions, or will you be doomed to haunt the battlefield?
made by our wonderful group existing out of
our two lovely programmers: Jelle and Ryan
our amazing artists: Simon and Jonas
and of course our local sound engineer: Odin
Updated | 13 hours ago |
Status | Released |
Platforms | Windows |
Authors | xProMusje, Jelle Rubbens, SimonHuysentruyt, OdinB, JonasHumbleHowest |
Genre | Shooter |
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Development log
- Devlog 11: the end2 days ago
- Devlog 10: first week of polish8 days ago
- Devlog 9: the end is in sight15 days ago
- Devlog 8: another week, another feature23 days ago
- Devlog 7: Some much needed polish29 days ago
- Devlog 6: final week of the first sprint36 days ago
- Devlog 5: Production continues!!!!!64 days ago
- Devlog 4: Production started71 days ago
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