Devlog 9: the end is in sight
Alright fellas, we did it, we made it through production, we've been through a lot during these last couple of week so lets get into it:
Art
Animations galore
A animation got added for the ghost being collected and the necromancer dying.
Cleaned up victory screen
Our lovely artist cleaned up the victory screen, look at how clean it is
coding
Fully implemented end of round and victory screen
The end of round screen and victory screen is fully implemented, you can see all these amazing features for yourself in the video below!!!
Explosion upgrade
Our last upgrade got added in the form of the explosion range upgrade, this makes the radius of the soul bullet explosion bigger, it is also featured in the video.
A lot of backend stuff
Our programmers have been hard at work fixing a lot of back end stuff here's a short list:
- Implemented win conditions that takes the end of round into account
- UI Shows current upgrades of each team
- Implement ghost animations
- Reworked the Ghost AI Task
- Some bugfixing
- Implemented the soul bullet rfx
- implementation of the necromancers animations
sound
Music
A whole lot of music got added such as
- Main menu music that plays in the menu's
- Victory music that plays whenever a team wins
Sound effects
A lot of sound effects got added here's a full list of em:
- There's a sound whenever two ghost bullets collide
- There's a sound whenever a ghost is shot at the wall
- There's a sound whenever a player gets revived
- There's a sound whenever a soul bullet explosion takes place
As you can see a lot was done, and there's only two weeks polish of polish left, cant wait to see what we end up accomplishing during these this period , anyways seeeeeyaaaaaaa next time !!!!!!
Files
Get Haunted Havoc
Haunted Havoc
Haunted Havoc – A Chaotic 2v2 Ghost-Blasting Party Brawler!
Status | Released |
Authors | xProMusje, Jelle Rubbens, SimonHuysentruyt, OdinB, JonasHumbleHowest |
Genre | Shooter |
More posts
- Devlog 11: the end3 days ago
- Devlog 10: first week of polish9 days ago
- Devlog 8: another week, another feature23 days ago
- Devlog 7: Some much needed polish29 days ago
- Devlog 6: final week of the first sprint37 days ago
- Devlog 5: Production continues!!!!!64 days ago
- Devlog 4: Production started71 days ago
- Devlog 3: if we have to write one more bible, we will actually lose our minds79 days ago
- Devlog 2: Game be gaming86 days ago
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