Devlog 11: the end










Hello friends and skulkers of the devlog, the moment is finally here, the game is done. So let's do this one…more…time
General
Trailer
The trailer is out, CHECK IT OUT NOW IN THE LINK BELOW
Art
Rfxing it up
OUR BOYS COOKED, thanks to the lovely art department, we now have this lovely effect whenever two ghost bullets collide.
Border effect
Our art people also spruced up the border effect to make sure the game looks nice and crispy
CODE
Revive trail
Whenever a player holds a soul of a friendly player a trail now highlights the dead body
Soul arrow
a different aiming arrow got added for when the player is holding a soul bullet
Ghost vacuum priorities
Our lovely programmers further fine tuned the priority system of our vacuuming system, this amazing bit of balancing really makes a world of difference
Bug fixes
A bunch of bug fixes, that help push our game to the next level
Sound
Whole buncha sfx
A lot of sound effects still got introduced to further polish our game such as
- A sound effect for when ghost collides,
- A sound effect for whenever a body hits the floor,
- A sound effect for whenever a menu slide animation plays,
Mixing
The game has been properly mixed
Friends, we are finally at the end, as a team we faced all the troubles and tribulations of game development, making haunted havoc wasn't easy, but it sure was one hell of a ride. We are very proud of our end product, and we should be, because making a game isn't easy and at least I think we did pretty gosh dang good job. I once again want to thank our absolutely lovely team for giving their all and making sure that haunted havoc is the best product it could be, so….that about wraps it up…..seeeya guys in the next project :)
Files
Get Haunted Havoc
Haunted Havoc
Haunted Havoc – A Chaotic 2v2 Ghost-Blasting Party Brawler!
Status | Released |
Authors | xProMusje, Jelle Rubbens, SimonHuysentruyt, OdinB, JonasHumbleHowest |
Genre | Shooter |
More posts
- Devlog 10: first week of polish67 days ago
- Devlog 9: the end is in sight74 days ago
- Devlog 8: another week, another feature81 days ago
- Devlog 7: Some much needed polish88 days ago
- Devlog 6: final week of the first sprint95 days ago
- Devlog 5: Production continues!!!!!Mar 25, 2025
- Devlog 4: Production startedMar 18, 2025
- Devlog 3: if we have to write one more bible, we will actually lose our mindsMar 10, 2025
- Devlog 2: Game be gamingMar 03, 2025
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